Author Archives: Chris Chunick

FreeBSD 12.2

Free BSD 12.2 is on the horizon, exciting news! My favourite operating system – stable, secure, well documented, and leaves any flavour of linux in the dust. Looking forward to the next stable release! MacOS is awesome (offspring of FreeBSD), … Continue reading

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Activation Function – A Cubic Hermite Spline ? This is no Sigmoid!

In the midst of writing my semi-neural net compressor I have introduced a scaling function based off the premise of an Activation function for a neural net – stretch and squash. Because I always work within a normalized domain of … Continue reading

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Generic Compression Workflow

I’ve been developing compression techniques for 17 years now and have many unpublished items. One great thing about compression is it never gets old. Data never changes and Moores law does not apply to the field of digital compression. Data … Continue reading

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X-Hex Production Re-started

X-Hex is moving along. I have updated the graphics and started production on my new IMAC. Unfortunately there is a bug with the production software that is causing a delay. I would like to get everything ready to post another … Continue reading

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X-Hex Grid Preview

A little preview of the Grid used in X-Hex. With over 40 3D universes, dynamic HD lighting, and physically based rendering, X-hex has an amazing visual and varied atmosphere. Click on the images below for a full HD preview.

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Frequency Coding Draft Paper

I have attached a draft paper explaining the math behind frequency coding, a method of lossless data compression I came up with. The algorithm has been tested as I have freely available computer source code for anyone who wants to test it. The … Continue reading

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X-Hex re-ignited!

X-hex is on for it’s second revision. This is in very early stages but is looking very promising. Currently I am developing it in c# mono develop IDE.  Graphics, Assets, Audio, Music will all be outsourced some how or another. … Continue reading

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Frequency Coding

The source code below is a bit coder class that can be used for reading or writing a compressed file. The source code provides access to a new type of entropy encoder. This new type of coder uses an algorithm … Continue reading

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Operations Control Centre

This is a small dynamic project I have been developing over the course of the year during off work hours. It originated from the idea of having a network map done up specifically for work displayed on two monitors. Instead … Continue reading

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X-Hex

X-Hex is a game I programmed a long time ago. This game is still very exciting to play and I believe was ahead of its time when it was written. The idea stemmed from my brother who had described a … Continue reading

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