Author Archives: Chris Chunick

My Wedding – October 21 , 2017.

Here is a video of my wedding. Oct. 21, 2017. The handshake is met by the vase of truth and other deceit as they twist and fall to the ground. One vase breaks while the other survives. A path we … Continue reading

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X-Hex Back Story

I’m an artist, and X-Hex is my composition. The back story for x-hex is coming along. I’m incorporating real life events into my game. This includes world politics, wars, terrorist attacks, social change, religion, science, space exploration and a host … Continue reading

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Some new posts coming soon – stay tuned.

I’ve been busy lately with my new wife, new baby on the way, new home and hopefully a new job in the future. There are a couple of technologies I would like to share soon: * A Limitless Compressor that … Continue reading

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The Greatest Story Ever Told – X-Hex

I’m creating the backstory to my game X-Hex. I’ve known it for a long, long time. Now it is unfolding and all the pieces are coming together. It’s a story of Epic proportions that has never been told mixed with … Continue reading

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Bitcoin – not here to stay, my opinion.

When bitcoin first arrived on the scene I remember my brother telling me about it. I followed up with some reading. It looked interesting, a universal currency that is self accounting and ownership is whoever has possession. As time went … Continue reading

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Activation Function – A Cubic Hermite Spline ? This is no Sigmoid!

In the midst of writing my semi-neural net compressor I have introduced a scaling function based off the premise of an Activation function for a neural net – stretch and squash. Because I always work within a normalized domain of … Continue reading

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Generic Compression Workflow

I’ve been developing compression techniques for 17 years now and have many unpublished items. One great thing about compression is it never gets old. Data never changes and Moores law does not apply to the field of digital compression. Data … Continue reading

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X-Hex Production Re-started

X-Hex is moving along. I have updated the graphics and started production on my new IMAC. Unfortunately there is a bug with the production software that is causing a delay. I would like to get everything ready to post another … Continue reading

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X-Hex Grid Preview

A little preview of the Grid used in X-Hex. With over 40 3D universes, dynamic HD lighting, and physically based rendering, X-hex has an amazing visual and varied atmosphere. Click on the images below for a full HD preview.

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Why I gave up programming a long time ago as my day job …

Will this get me a job, help my professional network, or make me look smart? Nope, not even close – it’s my blog and a rant about innuendo I get to listen to, so I hope I can answer it gracefully. … Continue reading

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